Origin Stories: Barcelona – An Interview With Designer Dani Garcia – Part 2
This is part 2 of my conversation with Dani in which we are talking about prototyping digitally in Tabletop Simulator, balancing, the eventual release of Barcelona, and of course designing the expansion Passeig de Gràcia. If you haven’t read part 1, you can find it here. Playtesting & Solo Modes Earlier, you mentioned TTS. Do …
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