For Northwood

First Impressions of For Northwood – Trick Taking for One?

Do you know the feeling when you play a game and wonder “why on earth did I buy this”? Not in a bad way, just seriously asking yourself what made you do it. On paper, For Northwood is a 1p-only (so far so interesting), trick-taking game (not particular exciting stuff) with art that could be …

Paperback Adventures

Review of Paperback Adventures – Extreme Combative Solo Wordsmithing

You are a game designer and looking for a challenge? Well there is the holy grail of creating a true civilisation game that can be played in under two hours (and no, Mosaic isn’t it). There is the endless adventure game (Lands of Galzyr technically did it, but what is an adventure if there is …

Horseless Carriage

Review of Horseless Carriage – A Class of Its Own

It’s quite remarkable how fast the initial buzz about Horseless Carriage has subsided. Simply by the fact of being another game from publisher Splotter Spellen, known for their innovative and often quirky games, many had anticipated it with great excitement. The theme also sounded interesting: building and selling cars in an early era of automobiles …

Mosaic A Story of Civilization

First Impressions of Mosaic: A Story of Civilization – An Epic Exposition Doesn’t Always Make A Great Ending

Mosaic has been out for a while now, so in a sense I guess I’m kind of late to the party. This is another Kickstarter game where I held out on backing it, despite the gorgeous artwork, that enticing mosaic map and the allure of a civilisation game that wouldn’t take a whole day to …

Lands of Glazyr Table Setup

First Impressions of Lands of Galyzr – How Fun Can a Sandbox Be Without Moulds?

There are many aspects in modern board gaming that I personally don’t really care for. For example, I like the card-engine-building of Terraforming Mars or Ark Nova just fine, but they don’t get me excited. I can appreciate the maximum-turn-extending of an Imperial Settlers or Everdell mechanically, but they don’t make me seek out similar …

Sleeping Gods Box

Origin Stories: Sleeping Gods – An Interview with Designer Ryan Laukat – Part 2

This is part 2 of an interview with Ryan Laukat about Sleeping Gods. The full interview was almost 2 hours long, so I had to edit it down to a readable length and split into two parts. If you haven’t read part 1, you should definitely start there! Where we left off, Ryan and I …