Voidfall board game

First Impressions of Voidfall – But wait, there’s more!

It all started when the sheer gigantuous box that is the Galactic Edition of Voidfall arrived at a good friend’s doorstep after many months of anticipation. Would I be interested in playing it? Of course! I had been close to backing Voidfall myself but ultimately decided not to, mainly because I couldn’t decide whether I …

Concordia

Origin Stories: Concordia – An Interview With Designer Mac Gerdts

When discussing modern classics of the board game hobby, one quickly ends up talking about 2013’s Concordia. While its theme of trading in the Mediterranean nowadays is considered a cliché of the hobby and a synonym for unremarkableness, the gameplay of Concordia is far from it. In fact, Concordia can be seen as a master …

World Wonder

First Impressions of World Wonders – Wait, There’s a Tile Layer Behind Those Wooden Toys?

I’ve written before how difficult it was to get a copy of Sky Team at Essen this year: it’s not out in Europe yet, there was a lot of interest in it leading to queues forming within minutes of the fair opening, and the publisher Le Scorpion Masqué had only a limited quantity on sale …

Votes for Women board game

First Impressions of Votes for Women – Board Games as a Medium to Tell History

Ever since discovering John Company Second Edition and Carnegie, I’ve become interested in board games that have some historical foundation. While Carnegie was merely inspired by the name-giving philanthropist and has little resemblance of the actual, complex and controversial person that was Andrew Carnegie, both games inspired me to buy books on their topics and …

Origin Stories: Brass – An Interview With Designer Martin Wallace

The story of Brass from it’s original version to – in the form of Brass Birmingham – becoming the number one board game on BoardGameGeek is a fascinating one for multiple aspects: how did a game from 2007, a time where the hobby looked much different than today, manage to stay relevant for so long? …

Evacuation

First Impressions of Evacuation – When a Single Cube Was All You Needed

I would venture to say that Vladimír Suchý and Delicious Games have cracked the code for SPIEL Essen. Same as with Woodcraft the previous year, they had managed to create a high level of anticipation for their new game Evacuation before the fair even started. But many other publishers managed to do that part as …